Nomad Sculpt


This is a trial version, there is only one in-app-purchase to unlock everything.
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4.6/5 Votes: 2,891
November 21, 2021
4.4 and up
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Nomad Sculpt App Description

Nomad Sculpt is a trial version, there is only one in-app purchase to unlock everything.

The limited features are:

– 1 undo/redo – 1 layer – project management (save/load/import/export)

– Sculpting tools

Clay, flatten, smooth, mask and many other brushes will let you shape your creation. Need hard lines? you will also find some lasso/line/curve cutting tools.

– Stroke customization

Falloff, alphas, pencil pressure, and other stroke parameters can be customized.

– Painting tools

Vertex painting with color, roughness, and metalness. You can easily manage all your material presets as well.

– Layers

Record your sculpting and painting operations in separate layers for easier iteration during the creation process. Both the sculpting and painting changes are recorded.

– Multiresolution sculpting

Go back and forth between multiple resolutions of your mesh for a flexible workflow.

– Voxel remeshing

Remesh quickly your mesh to get a uniform level of detail. It can be used to quickly sketch a rough shape at the beginning of the creation process.

– Dynamic topology

Refine locally your mesh under your brush to get an automatic level of detail. You can even keep your layers, as they will be automatically updated!

– Primitive shape

Cylinder, torus, triplane voxel, and other primitives can be used to quickly start a new shape from scratch.

– PBR rendering

With beautiful PBR rendering by default, you can upload your HDRI environment. You can always switch to madcap for a more standard shading for sculpting purposes.

– Files

Save and open glTF, OBJ, and STL files. Layers and PBR painting are only kept through GLTF files.

– Interface

Easy-to-use interface, designed for the mobile experience. There is also a lot of customization possible! Follow us on Facebook: You can also apkpure download the apkpure app like PayPal.

What's new

android: import popup can now load multiple files

light: fix fourth light being ignored
render: fix rendering bug when adding a light in certain conditions
primitive: fix crash when validating mirrored box and sphere if Debug Primitive UVs is activated
insert: fix rotation interaction when the object has custom gizmo and is not centered
texture: support read-only (no editing) textures from obj (procreate) and glTF

file: fix crash when saving model with UVs


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